MW2 (2009) · Sniper Rifles
M21 EBR
Original-game build
The MW2 M21 EBR is a semi-automatic sniper with low recoil, and an ACOG Scope turns it into something close to a marksman rifle.
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Browse the armory ↓MW2 (2009) · Sniper Rifles
Original-game build
The MW2 M21 EBR is a semi-automatic sniper with low recoil, and an ACOG Scope turns it into something close to a marksman rifle.
MW2 (2009) · Light Machine Guns
Original-game build
The MW2 M240 has low damage and a high fire rate, so Altered Gamer points it at Hardcore and always wants Stopping Power.
MW2 (2009) · Assault Rifles
Original-game build
A high fire rate and good accuracy make the MW2 M4A1 a flexible early rifle, but it needs Stopping Power to keep up.
MW2 (2009) · Handguns
Original-game build
The MW2 M9 is very similar to the USP .45, so it fills the same role with low recoil and modest stopping power.
MW2 (2009) · Machine Pistols
Original-game build
The MW2 M93 Raffica is a three-round burst machine pistol with great accuracy, improved further by a Red Dot Sight.
MW2 (2009) · Light Machine Guns
Original-game build
The MW2 MG4 has low damage but a high fire rate, so Altered Gamer points it at Hardcore or Stopping Power setups.
MW2 (2009) · Submachine Guns
Original-game build
The MW2 Mini-Uzi fires quickly with clear iron sights, and Akimbo is its popular close-range setup in Free-For-All.
MW2 (2009) · Shotguns
Original-game build
The MW2 Model 1887 lost range to a patch, but Akimbo remains a good idea if you fire the two guns separately.
MW2 (2009) · Submachine Guns
Original-game build
The MW2 MP5K is a tight-space SMG for running and gunning, at its best with Akimbo and Stopping Power on close-range maps.
MW2 (2009) · Submachine Guns
Original-game build
The MW2 P90 has a very large magazine, and with Bling Pro a Silencer and Akimbo make it dangerous up close.
MW2 (2009) · Machine Pistols
Original-game build
The MW2 PP2000 is a strong default machine pistol with good range for its class, helped by a Holographic Sight or Extended Mags.
MW2 (2009) · Shotguns
Original-game build
Akimbo Rangers are popular and fun in MW2, but low accuracy and range mean they only work at very close distance.
MW2 (2009) · Light Machine Guns
Original-game build
The MW2 RPD is a popular LMG with good all-round stats, and Grip plus Stopping Power is the setup Altered Gamer backs.
MW2 (2009) · Assault Rifles
Original-game build
High damage, low recoil and clear sights make the MW2 SCAR-H an easy rifle to control; ammo capacity is its main weakness.
MW2 (2009) · Shotguns
Original-game build
The MW2 SPAS-12 is a solid default shotgun with balanced stats, and Grip is the attachment to fit first.
MW2 (2009) · Shotguns
Original-game build
The MW2 Striker has similar stats to the AA-12 with less range, and it hits hard if you keep your targets very close.
MW2 (2009) · Assault Rifles
Original-game build
The MW2 TAR-21 pairs high damage with heavy recoil, so a Silencer and controlled bursts suit it well at most ranges.
MW2 (2009) · Machine Pistols
Original-game build
The MW2 TMP is a fully automatic machine pistol with good all-round stats that Altered Gamer prefers to the G18 and PP2000.
MW2 (2009) · Submachine Guns
Original-game build
The MW2 UMP45 is a three-shot kill at nearly any range without Stopping Power, which makes room for a Silencer.
MW2 (2009) · Handguns
Original-game build
The MW2 USP .45 has manageable recoil but modest power, so Altered Gamer suggests good aim and some distance.
MW2 (2009) · Submachine Guns
Original-game build
The MW2 Vector fires fastest among SMGs with clear iron sights, so Stopping Power and a Silencer cover its low damage.
MW2 (2009) · Sniper Rifles
Original-game build
The MW2 WA2000 has very little recoil for a sniper, which suits new snipers who prefer careful, deliberate shots.
World at War · Bolt-Action Rifles
Original-game build
A Sniper Scope Arisaka for World at War, with a crouched sway reduction that makes it the steadiest scoped bolt-action.
World at War · Shotguns
Original-game build
A Grip Double-Barreled Shotgun for World at War, paired with a Tokarev and Sleight of Hand for its constant two-shell reloads.
World at War · Rifles
Original-game build
A Suppressor Gewehr 43 for World at War, a low-recoil semi-automatic with clear iron sights and a wide attachment choice.
World at War · Bolt-Action Rifles
Original-game build
A Sniper Scope Kar98k for World at War that moves least while firing, making it easy to keep enemies in view.
World at War · Rifles
Original-game build
A Sniper Scope M1 Garand for World at War, which turns its heavy-recoil rifle into a semi-automatic sniper at 70 damage.
World at War · Shotguns
Original-game build
A Bayonet M1897 Trench Gun for World at War, with a Bazooka and Juggernaut to cover a missed shot and slow pump.
World at War · Rifles
Original-game build
A suggested Aperture Sight M1A1 Carbine for World at War, a level-65 rifle with very low recoil and a 30-round magazine.
World at War · Bolt-Action Rifles
Original-game build
A Sniper Scope Mosin-Nagant for World at War, whose scope view moves less than the Arisaka's while the bolt cycles.
World at War · Submachine Guns
Original-game build
A Round Drum PPSh-41 for World at War, the fastest-firing gun in the game, trading damage for sheer volume of fire.
World at War · Bolt-Action Rifles
Original-game build
A bayonet Springfield for World at War that gives this early bolt-action a close-range answer while its iron sights stay awkward.
World at War · Rifles
Original-game build
A suggested STG-44 for World at War with very low recoil and a perk choice that changes between core and hardcore modes.
World at War · Rifles
Original-game build
A Telescopic Sight SVT-40 for World at War, available from the start and a clear-view alternative to a sniper rifle.
World at War · Submachine Guns
Original-game build
A Round Drum Thompson for World at War that fixes its small magazine and keeps better penetration than other submachine guns.
World at War · Machine Guns
Original-game build
A Bayonet Type 99 for World at War, a starting machine gun with low recoil, an obstructed sight and a rare melee option.
We compare complete, game-specific setups from accessible sources. Source agreement is useful evidence, not proof that a build is objectively best. We do not mix attachments from different game modes into an invented setup.
CODMunity and Warzone Loadout count as one source family. A majority label requires more than half of the independent families with comparable builds to support the same full setup. When sources disagree or only one build is available, the guide says so.
Older guides keep their original snapshot dates. Source checks do not imply hands-on testing or confirmation after every balance patch. Unverified drafts stay out of the published guide list.
Catalog source audit: 2026-11-10. 129 weapon entries still awaiting verification.