Black Ops 4 · Light Machine Guns
Titan
Original-game build
A Stock, Quickdraw and Extended Mags Titan class for Black Ops 4 that offsets the LMG's slow handling and long reload.
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Black Ops 4 · Light Machine Guns
Original-game build
A Stock, Quickdraw and Extended Mags Titan class for Black Ops 4 that offsets the LMG's slow handling and long reload.
Black Ops 4 · Assault Rifles
Original-game build
Scump's double Stock VAPR-XKG class for Black Ops 4, a mobile rifle setup from the February 2019 update.
Black Ops 4 · Light Machine Guns
Original-game build
A VKM 750 class for Black Ops 4 with Fat Barrel, Rapid Fire and High Caliber, using the slow LMG's heavy hits to kill quickly.
WWII · Pistols
Original-game build
Activision's 9mm SAP picks for WWII: Advanced Rifling for medium-close range, or Extended Mag and High Caliber on Resistance.
WWII · Rifles
Original-game build
A BAR class for WWII that fixes the rifle's small magazine with Extended Mag and speeds up its sights with Quickdraw.
WWII · Light Machine Guns
Original-game build
A Bren class for WWII that keeps a slow, hard-hitting LMG on target with Grip and pushes shots through cover with Full Metal Jacket.
WWII · Rifles
Original-game build
An FG 42 class for WWII that tames long-range recoil with Grip and adds Full Metal Jacket for fights across cover.
WWII · Rifles
Original-game build
Activision's own Gewehr 43 advice for WWII: add a sight, Grip and Advanced Rifling to stretch its three-shot range.
WWII · Light Machine Guns
Original-game build
Activision's GPMG class for WWII uses Grip and Quickdraw plus Full Metal Jacket on a reliable four-shot LMG.
WWII · Sniper Rifles
Original-game build
A Kar98k class for WWII that runs Iron Sight and Rapid Fire on Mountain, using the only sniper rifle that offers iron sights.
WWII · Light Machine Guns
Original-game build
A Lewis class for WWII that uses Rapid Fire, Extended Mag and Reflex Sight to hold a position from the bipod.
WWII · Rifles
Original-game build
An M1 Garand class for WWII built for deliberate medium to long range shots, with Rapid Fire as the upgrade many players want.
WWII · Submachine Guns
Original-game build
An M1928 class for WWII using Grip and Quickdraw to steady an already calm, fast-firing SMG for close-range flanks.
WWII · Rifles
Original-game build
A fast-firing M1941 class for WWII that leans into Rapid Fire and more ammo to win medium-range fights on the move.
WWII · Light Machine Guns
Original-game build
An MG 15 class for WWII that uses Grip, Full Metal Jacket and Extended Mag to keep a fast-firing LMG shooting from cover.
WWII · Light Machine Guns
Original-game build
An MG 42 class for WWII that doubles the magazine with Extended Mag, giving Armored's prestige LMG 100 rounds to hold a lane.
WWII · Submachine Guns
Original-game build
An MP-40 class for WWII that uses Rapid Fire, Grip and Extended Mag for hard close-range flanks and objective pushes.
WWII · Submachine Guns
Original-game build
Activision's Orso setup for WWII adds 15 rounds with Extended Mag and picks Grip or Steady Aim to suit your playstyle.
WWII · Submachine Guns
Original-game build
Activision's post-overhaul PPSh-41 class for WWII pairs Grip and Quickdraw with Extended Mag for fast run-and-gun fights.
WWII · Submachine Guns
Original-game build
Activision's Sten class for WWII sets up a fast mid-range SMG with Grip, Quickdraw and Extended Mag on Airborne.
WWII · Rifles
Original-game build
A four-attachment STG44 class for WWII that builds on the rifle's easy recoil and larger magazine for objective play.
WWII · Rifles
Original-game build
An SVT-40 class for WWII that uses Grip and Lens Sight to land the second shot from a defensive medium-range position.
WWII · Rifles
Original-game build
Activision's Volkssturmgewehr picks for WWII: Grip, Steady Aim, Extended Mag and High Caliber for a fast, low-damage rifle.
WWII · Submachine Guns
Original-game build
Activision's stealthy Waffe 28 class for WWII runs Suppressor, Grip and Quickdraw on Mountain to control the fastest SMG.
Infinite Warfare · Shotguns
Original-game build
A hip-fire Banshee Expose class with Laser sight and Cold-Blooded, based on TheXclusiveAce's December 2016 setup as recorded by CODFPS.
Infinite Warfare · Sniper Rifles
Original-game build
A stealthy Phantom EBR-800 class using Variable Zoom, with the rifle's automatic mode ready for close fights.
Infinite Warfare · SMGs
Original-game build
A Synaptic HVR run-and-gun class with Reflex, Quickdraw and Rifled Barrel, plus an NV4 carried through Overkill for longer range.
Infinite Warfare · Assault Rifles
Original-game build
A Warfighter KBAR-32 class pairing an Elo sight and Quickdraw with the Oni pistol for close fights, from a launch-era SCUF guide.
Infinite Warfare · Assault Rifles
Original-game build
An NV4 Flatline Hardcore class from 2017 built on the variant's unlimited damage range, with a longer magazine and quicker aiming.
Infinite Warfare · Assault Rifles
Original-game build
A 2017 Hardcore OSA class that uses a Foregrip and Extended Magazine to tame heavy recoil on a hard-hitting classic rifle.
Infinite Warfare · Assault Rifles
Original-game build
An R3K Counterbalance class with a Reflex Sight and Quickdraw, based on TheXclusiveAce's December 2016 setup as recorded by CODFPS.
Infinite Warfare · SMGs
Original-game build
A roaming RPR Evo class from 2016 with Suppressor, Quickdraw and Extended Mag, played in SMG mode to keep its full fire rate.
Infinite Warfare · LMGs
Original-game build
A Titan Reconnoiter Hardcore class with Fusion Mag and Gung Ho, built to spray a 100-round magazine from a sprint.
Infinite Warfare · SMGs
Original-game build
A Hardcore Trencher Gamma class from 2017 that fixes the DLC SMG's small magazine and long reload with Extended Magazine and Dexterity.
Infinite Warfare · Assault Rifles
Original-game build
An akimbo Type 2 flanking class from 2016, using Foregrip and Particle Amp on the fastest-firing rifle in its class.
Infinite Warfare · SMGs
Original-game build
A 2017 Hardcore VPR Irascible class that doubles the magazine to about 60 rounds and rewards double kills with a full refill.
We compare complete, game-specific setups from accessible sources. Source agreement is useful evidence, not proof that a build is objectively best. We do not mix attachments from different game modes into an invented setup.
CODMunity and Warzone Loadout count as one source family. A majority label requires more than half of the independent families with comparable builds to support the same full setup. When sources disagree or only one build is available, the guide says so.
Older guides keep their original snapshot dates. Source checks do not imply hands-on testing or confirmation after every balance patch. Unverified drafts stay out of the published guide list.
Catalog source audit: 2026-11-10. 129 weapon entries still awaiting verification.