MW3 (2011) · Machine Pistols
G18
Original-game build
The MW3 G18 has better damage than other machine pistols but a much smaller magazine, so Extended Mags or Akimbo are the only fits.
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Browse the armory ↓MW3 (2011) · Machine Pistols
Original-game build
The MW3 G18 has better damage than other machine pistols but a much smaller magazine, so Extended Mags or Akimbo are the only fits.
MW3 (2011) · Shotguns
Original-game build
The MW3 KSG 12 has a large magazine and often kills in one shot with Damage, helped further by Extreme Conditioning.
MW3 (2011) · Sniper Rifles
Original-game build
The MW3 L118A is a bolt-action sniper you can use from the start, but the Steam guide says to drop it for the MSR when you can.
MW3 (2011) · Assault Rifles
Original-game build
Fit a Holographic Sight or Thermal Scope on the MW3 M16A4 to reduce recoil, and keep its burst fire for accurate work.
MW3 (2011) · Assault Rifles
Original-game build
The MW3 M4A1 kicks hard visually but shoots straight with Kick and a Thermal Scope, making it a steadier rifle than it looks.
MW3 (2011) · Assault Rifles
Original-game build
The MW3 MK14 is a low-recoil semi-automatic with high damage, weak up close but a mobile sniper-like option in Hardcore.
MW3 (2011) · Light Machine Guns
Original-game build
The MW3 MK46 is Altered Gamer's ideal LMG, with low recoil and a high fire rate; fit Grip and a Red Dot Sight or Thermal Scope.
MW3 (2011) · Handguns
Original-game build
The MW3 MP412 is a two-shot revolver when one hit lands on the torso, and Akimbo is the only setup the Steam guide endorses.
MW3 (2011) · Submachine Guns
Original-game build
The MW3 MP5 is one of the less useful SMGs, and its small magazine and poor sight call for a Red Dot Sight or Extended Mags.
MW3 (2011) · Submachine Guns
Original-game build
The MW3 MP7 is exceptional in every category, and many players run it with a Silencer, Extended Mags and a stealth perk set.
MW3 (2011) · Machine Pistols
Original-game build
The MW3 MP9 is the only secondary with reach, which makes a Silencer or Extended Mags version a fine partner for shotguns.
MW3 (2011) · Sniper Rifles
Original-game build
The MW3 MSR is the fastest bolt-action, recommended for all quickscopers, and Extended Mags are the clear first attachment.
MW3 (2011) · Submachine Guns
Original-game build
The MW3 P90 offers a big magazine that suits rush classes, and a Red Dot Sight helps with its poor long-range default sight.
MW3 (2011) · Handguns
Original-game build
The MW3 P99 has the highest fire rate among handguns, with a Silencer that makes recoil nearly unnoticeable.
MW3 (2011) · Submachine Guns
Original-game build
The MW3 PP90M1 has two distinct roles, close and long range, and Kick with a Silencer or Rapid Fire defines which you get.
MW3 (2011) · Sniper Rifles
Original-game build
The MW3 RSASS has low recoil and a 20-round magazine, working as a long-range rifle and rated by the Steam guide as best in Hardcore.
MW3 (2011) · Assault Rifles
Original-game build
The MW3 SCAR-L is an accurate early rifle whose recoil drifts right and up, which is why Kick or a Silencer plus Extended Mags fits it.
MW3 (2011) · Machine Pistols
Original-game build
The MW3 Skorpion plays essentially like an SMG, with Akimbo weakened by several patches, so a single gun needs Sleight of Hand.
MW3 (2011) · Shotguns
Original-game build
The MW3 SPAS-12 is a good pump-action shotgun with few useful attachments; Extended Mags and Damage are the ones the guide backs.
MW3 (2011) · Assault Rifles
Original-game build
The MW3 Type 95 is a burst rifle with very little recoil, so sights matter more than Kick and it lets you pick a free proficiency.
MW3 (2011) · Submachine Guns
Original-game build
The MW3 UMP45 has the best damage range among SMGs but the lowest fire rate, so Range and Extended Mags suit it best.
MW3 (2011) · Handguns
Original-game build
The MW3 USP .45 is the default handgun with a good rate of fire, and a Silencer suits stealth or sniper classes.
Black Ops · Assault Rifles
Original-game build
A hard-hitting rifle that gamer.org says needs recoil control, kept simple here with the square Red Dot Sight.
Black Ops · Submachine Guns
Original-game build
gamer.org's S-tier SMG, with Rapid Fire raising it to 1000 RPM. Forum posts from 2011 report a nerf, so stats may be dated.
Black Ops · Pistols
Original-game build
A low-ranked semi-automatic pistol with one attachment, Dual Wield, which doubles its seven-round magazine and ammo.
Black Ops · Assault Rifles
Original-game build
An accurate, easy-to-use automatic rifle matching the FAMAS on hXc Hector's numbers, with a Red Dot Sight to clear the view.
Black Ops · Assault Rifles
Original-game build
An S-tier automatic rifle with low recoil and hXc Hector's quickest automatic-rifle reload, helped further by Dual Mag.
Black Ops · Pistols
Original-game build
A solid semi-automatic pistol that Full Auto Upgrade converts into a close-range machine pistol, at a cost in damage and range.
Black Ops · Sniper Rifles
Original-game build
The free starter semi-automatic sniper, with Extended Mag raising its magazine to 15 rounds and Scout doubling breath-hold time.
Black Ops · Assault Rifles
Original-game build
An early automatic rifle that gamer.org rates B-tier, set up here with its SUSAT-style ACOG for the medium range it is listed for.
Black Ops · Assault Rifles
Original-game build
gamer.org's top-listed rifle, with Extended Mag added so its 937.5 RPM fire rate empties the magazine less often in a fight.
Black Ops · Assault Rifles
Original-game build
A high-damage semi-automatic rifle that rewards precise aim, paired with an ACOG for the extra zoom at medium and long range.
Black Ops · Assault Rifles
Original-game build
An accurate burst rifle limited to two scope attachments; Low Power Scope stays close to ACOG zoom on its 48-round magazine.
Black Ops · Assault Rifles
Original-game build
An S-tier automatic rifle with strong damage and a slow reload, which is why this build uses Dual Mag to shorten every other one.
Black Ops · Light Machine Guns
Original-game build
The starter LMG, good at sustained fire, with a Drum Mag doubling its 30-round magazine to 60 rounds.
Black Ops · Shotguns
Original-game build
A semi-automatic shotgun with respectable damage and limited range; Dual Wield is its only attachment, giving two guns and double the ammo.
We compare complete, game-specific setups from accessible sources. Source agreement is useful evidence, not proof that a build is objectively best. We do not mix attachments from different game modes into an invented setup.
CODMunity and Warzone Loadout count as one source family. A majority label requires more than half of the independent families with comparable builds to support the same full setup. When sources disagree or only one build is available, the guide says so.
Older guides keep their original snapshot dates. Source checks do not imply hands-on testing or confirmation after every balance patch. Unverified drafts stay out of the published guide list.
Catalog source audit: 2026-11-10. 129 weapon entries still awaiting verification.