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Call of Duty armory

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Pick your game, find your gun and see the setup our sources support. Every build identifies its game, evidence and review date.

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992Ready guides
22Game sections
1,121Weapons listed
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Warzone has changed. Older weapons now use fixed Legacy presets. Their old Gunsmith builds are not editable in current Warzone. Multiplayer setups remain separate. Official notes ↗

Black Ops · Submachine Guns

Kiparis

Original-game build

A balanced B-tier SMG with a small 20-round magazine and quick reload, built here with Extended Mag for 30 rounds at 937.5 RPM.

1 source familyView setup →

Black Ops · Sniper Rifles

L96A1

Original-game build

The bolt-action sniper with the widest one-hit zone on hXc Hector's list; Variable Zoom gives three scope distances for long lanes.

1 source familyView setup →

Black Ops · Assault Rifles

M14

Original-game build

A hard-hitting semi-automatic rifle, and the only rifle hXc Hector lists with a Grip, which cuts recoil on an aim-dependent gun.

1 source familyView setup →

Black Ops · Assault Rifles

M16

Original-game build

A free starter burst rifle with the longest range hXc Hector lists among the rifles, built here with an ACOG for distance.

1 source familyView setup →

Black Ops · Pistols

M1911

Original-game build

A default sidearm outclassed on gamer.org's list, with Extended Mag doubling its seven-round magazine to 14 rounds.

1 source familyView setup →

Black Ops · Light Machine Guns

M60

Original-game build

A 100-round LMG with a reload of about eight seconds; Grip reduces recoil and Sleight of Hand halves the worst of the wait.

1 source familyView setup →

Black Ops · Submachine Guns

MAC11

Original-game build

A fast-firing machine pistol that is strong up close; Extended Mag stretches its 20-round magazine to 30 rounds at 937.5 RPM.

1 source familyView setup →

Black Ops · Pistols

Makarov

Original-game build

A default sidearm matching the M1911 on hXc Hector's figures; the Suppressor adds stealth at a cost in range.

1 source familyView setup →

Black Ops · Submachine Guns

MP5K

Original-game build

The free level 1 SMG, turned from 750 to 1000 RPM with Rapid Fire for faster kills in the close range where it belongs.

1 source familyView setup →

Black Ops · Submachine Guns

MPL

Original-game build

A balanced A-tier SMG that lacks Extended Mag on hXc Hector's list, making Dual Mag the clear magazine pick for 32-round fights.

1 source familyView setup →

Black Ops · Submachine Guns

PM63

Original-game build

A low-ranked, fast-firing SMG with a small magazine and few options; Extended Mag gives it 30 rounds instead of 20.

1 source familyView setup →

Black Ops · Sniper Rifles

PSG1

Original-game build

A semi-automatic sniper that, per hXc Hector, keeps a stomach damage bonus only with no attachments, so this build leaves the slot empty.

1 source familyView setup →

Black Ops · Pistols

Python

Original-game build

gamer.org's strongest sidearm, with Speed Reloader fixing the revolver's slow one-round-at-a-time reload.

1 source familyView setup →

Black Ops · Light Machine Guns

RPK

Original-game build

A well-rounded LMG with a long reload, so this build takes Dual Mag to cut every other reload and add a magazine.

1 source familyView setup →

Black Ops · Submachine Guns

Skorpion

Original-game build

A machine pistol with a very short listed range and small magazine; Dual Wield doubles the ammo and adds range at a cost in damage.

1 source familyView setup →

Black Ops · Shotguns

SPAS-12

Original-game build

A reliable semi-automatic shotgun whose only attachment, the Suppressor, keeps it off radar without reducing its range.

1 source familyView setup →

Black Ops · Submachine Guns

Spectre

Original-game build

A low-recoil SMG with good effective range on gamer.org's list, with Rapid Fire taking it to 1250 RPM to offset low per-bullet damage.

1 source familyView setup →

Black Ops · Shotguns

Stakeout

Original-game build

A pump-action shotgun that gamer.org calls devastating at point-blank range and whose only attachment is the Grip.

1 source familyView setup →

Black Ops · Light Machine Guns

Stoner63

Original-game build

An LMG that handles like a rifle, according to gamer.org, with Extended Mag doubling its magazine at 937 RPM.

1 source familyView setup →

Black Ops · Submachine Guns

Uzi

Original-game build

A fast-firing SMG with below-average accuracy on gamer.org's list, so this build spends its one attachment on Grip.

1 source familyView setup →

Black Ops · Sniper Rifles

WA2000

Original-game build

A semi-automatic sniper with a small six-round magazine, which Extended Mag doubles to 12.

1 source familyView setup →
.44 Magnum

MW2 (2009) · Handguns

.44 Magnum

Original-game build

The MW2 .44 Magnum is a powerful handgun with plenty of recoil, a good one to start with before the Desert Eagle unlocks.

1 source familyView setup →
AA-12

MW2 (2009) · Shotguns

AA-12

Original-game build

The MW2 AA-12 fires faster and reaches further than the SPAS-12, but its low accuracy means you should still stay close.

1 source familyView setup →
ACR

MW2 (2009) · Assault Rifles

ACR

Original-game build

The MW2 ACR is the most accurate rifle in its class, and a Red Dot Sight and Stopping Power make its low recoil count.

1 source familyView setup →
AK-47

MW2 (2009) · Assault Rifles

AK-47

Original-game build

The MW2 AK-47 hits among the hardest of any gun in the game, and Insider Gaming says a Holographic Sight effectively adds FMJ.

1 source familyView setup →

MW2 (2009) · Light Machine Guns

AUG HBAR

Original-game build

The MW2 AUG HBAR loads fastest of the LMGs and has accuracy that suits medium and long range kills.

1 source familyView setup →

MW2 (2009) · Sniper Rifles

Barrett .50cal

Original-game build

The MW2 Barrett .50cal has manageable sway and a larger magazine than the Intervention, but high recoil.

1 source familyView setup →
Desert Eagle

MW2 (2009) · Handguns

Desert Eagle

Original-game build

The MW2 Desert Eagle is the powerful late handgun unlock, with heavy recoil that ruins long shots but rewards careful use.

1 source familyView setup →
F2000

MW2 (2009) · Assault Rifles

F2000

Original-game build

The MW2 F2000 has the highest fire rate among rifles but low damage and harsh recoil, so Stopping Power is required.

1 source familyView setup →
FAL

MW2 (2009) · Assault Rifles

FAL

Original-game build

The MW2 FAL is a semi-automatic rifle with the class-best damage, strongest in mid to long range with a Holographic Sight.

1 source familyView setup →
FAMAS

MW2 (2009) · Assault Rifles

FAMAS

Original-game build

One burst can kill at close or average range in the MW2 FAMAS with Stopping Power, if all three rounds land.

2 source familiesView setup →
G18

MW2 (2009) · Machine Pistols

G18

Original-game build

The MW2 G18 fires very fast but drains ammo quickly, so Extended Mags or Akimbo are the sensible attachments.

1 source familyView setup →

MW2 (2009) · Sniper Rifles

Intervention

Original-game build

The MW2 Intervention is the near-universal quickscoping sniper, and Extended Mags cover its small magazine.

1 source familyView setup →
L86 LSW

MW2 (2009) · Light Machine Guns

L86 LSW

Original-game build

The MW2 L86 LSW is a standard starter LMG with low accuracy, so Grip is the first attachment to fit on it.

1 source familyView setup →
M1014

MW2 (2009) · Shotguns

M1014

Original-game build

The M1014 has the highest damage stat of the MW2 shotguns, plus decent range and fire rate that many players overlook.

1 source familyView setup →
M16A4

MW2 (2009) · Assault Rifles

M16A4

Original-game build

The MW2 M16A4 is a burst rifle with very high damage and accuracy, and its recoil tightens up with a Holographic Sight.

1 source familyView setup →
How we choose and check loadouts

We compare complete, game-specific setups from accessible sources. Source agreement is useful evidence, not proof that a build is objectively best. We do not mix attachments from different game modes into an invented setup.

CODMunity and Warzone Loadout count as one source family. A majority label requires more than half of the independent families with comparable builds to support the same full setup. When sources disagree or only one build is available, the guide says so.

Older guides keep their original snapshot dates. Source checks do not imply hands-on testing or confirmation after every balance patch. Unverified drafts stay out of the published guide list.

Catalog source audit: 2026-11-10. 129 weapon entries still awaiting verification.