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Best KRM-262 Loadout in Black Ops III

30 Ekim 2026 · Güncellendi 10 Kasım 2026 · 3 dk okuma

← Weapon loadouts

Original-game build

Original-game guide from the October 2026 editorial snapshot. Accessible sources confirm the attachment names; this is not a claim of a majority consensus or current Warzone compatibility.

Source check: 2026-11-10 · 1 independent source families

One source family supports this setup; a wider consensus is not established.

Attachment 1
Laser Sight
Attachment 2
Extended Mag
Secondary
None
Perk 1
Flak Jacket
Perk 2
Tracker
Perk 2 (Greed)
Scavenger
Perk 3
Gung-Ho
Wildcard
Perk 2 Greed
Lethal
Combat Axe
Tactical
Concussion
Bu sayfada

Source review — 10 November 2026: This is an original-game loadout from the dated guide below. Accessible source pages confirm the listed weapon attachment names. Perks and equipment retain their original dated attribution; the source review does not imply hands-on testing or a fresh balance-patch analysis.

The KRM-262 is the pump-action shotgun of Black Ops III, available from rank 1 and able to kill in one hit up close. The verdict: choose it over the 205 Brecci only if you want one-shot kills and can live with slow follow-up shots. The class comes from Gameswelt's launch-month guide, so it predates later patches.

Best KRM-262 loadout

Gameswelt published this "Close Quarter Combat" class on 16 November 2015 and describes it as fast and aggressive. It is the only full KRM-262 class we could read.

Slot Pick What it does
Attachment 1 Laser Sight Increased hip fire accuracy
Attachment 2 Extended Mag More ammo in each magazine
Secondary None Frees Pick 10 points
Perk 1 Flak Jacket Take less damage from explosives and flames
Perk 2 Tracker See fresh enemy footsteps on the ground
Perk 2 (Greed) Scavenger Loot ammo and equipment from fallen enemies
Perk 3 Gung-Ho Hip-fire, use equipment and throw grenades while sprinting
Wildcard Perk 2 Greed Allows a second Perk 2
Lethal Combat Axe One-hit thrown axe that can be picked up and reused
Tactical Concussion Stuns and staggers enemies

Why this build works

Marvel4's sheet lists 60 RPM, far below the Brecci's 187, and an 8-round magazine that goes to 11 with Extended Mag. Each shot has to count, so the class tries to make sure you hit the first one: Laser Sight tightens the hip, and Gung-Ho lets you fire while sprinting. Tracker helps you hunt enemies, and Flak Jacket gets you through explosives thrown into close-range areas.

The sheet also records that with Fast Mags, the KRM-262 reloads two shells at a time. That is worth knowing if you swap Extended Mag out.

How to play it

Hunt enemies in tight areas and follow their tracks. Fire only when you are sure of the hit, then be ready with the Combat Axe or a retreat if you miss. It loses to anything at range, and shotguns have no bullet penetration according to the sheet.

Alternative setups

A community post on Resist the Sun (18 January 2016) lists Quickdraw as its only attachment choice for this gun.

Unlock notes

Available from rank 1, according to The Black Ops III.

Sources

Checked: 30 October 2026. Reflects a launch-era build from 16 November 2015 and an undated stat sheet; no patch confirmed.

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