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Best FP6 Loadout in Call of Duty: Ghosts

29 de outubro de 2026 · Atualizado 10 de novembro de 2026 · 2 min de leitura

FP6
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Original-game build

Original-game guide from the October 2026 editorial snapshot. Accessible sources confirm the attachment names; this is not a claim of a majority consensus or current Warzone compatibility.

Source check: 2026-11-10 · 3 independent source families

Barrel
Muzzle Brake
Underbarrel
Foregrip
Perks
Steady Aim, Ready Up, Blast Shield, Extra Tactical
Equipment
Concussion Grenade
Nesta página

Source review — 10 November 2026: This is an original-game loadout from the dated guide below. Accessible source pages confirm the listed weapon attachment names. Perks and equipment retain their original dated attribution; the source review does not imply hands-on testing or a fresh balance-patch analysis.

The FP6 is a pump-action shotgun in Call of Duty: Ghosts that always kills in one shot up close and rarely hits anything further out. TheGameHaus puts it behind the Bulldog in potency but still rates it for surprise, naming the B site on Sovereign in competitive play. Our verdict is Muzzle Brake and Foregrip. This applies to launch-era Ghosts multiplayer.

Best FP6 loadout

Build from Gameranx's FP6 guide (15 February 2014). Game Loadouts' top vote (1 vote, undated) is the same pair.

Slot Pick What it does
Barrel Muzzle Brake Gameranx: extends range, slightly improves each shot
Underbarrel Foregrip Gameranx: makes it easier to line up sights
Perks Steady Aim, Ready Up, Blast Shield, Extra Tactical Gameranx: Steady Aim is essential; Ready Up helps you fire first; Blast Shield for explosives; Extra Tactical for concussion grenades
Equipment Concussion Grenade Gameranx: makes good use of Extra Tactical

Why this build works

Gameranx lists 89 RPM, 200ms aim time, full mobility, a 5-round magazine and 0.83 seconds per shell on reload. Hipfire is excellent and recoil is high. Blast Shield earns its place because the short range leaves you exposed to I.E.D.s and grenades. It rejects Slug Rounds and optics as no use on this gun.

How to play it

Fire from the hip, because the gun does not rely on aiming. Reload fully during lulls or shell by shell mid-fight, and do not expect to hit anything far away. Gameranx calls this a hard playstyle.

Sources

Checked: 30 October 2026. Reflects launch-era balance as of February 2014; later title updates were not checked.

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