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Best Saug 9mm Loadout in Black Ops 4

30 ottobre 2026 · Aggiornato 10 novembre 2026 · 3 min di lettura

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Original-game build

Original-game guide from the October 2026 editorial snapshot. Accessible sources confirm the attachment names; this is not a claim of a majority consensus or current Warzone compatibility.

Source check: 2026-11-10 · 1 independent source families

One source family supports this setup; a wider consensus is not established.

Attachment
Stock I
Attachment
Stock II
Attachment
Quickdraw
Attachment
Grip
Wildcards
Primary Gunfighter I and II
Perks
Scavenger, Dexterity
Equipment
Stim Shot
In questa pagina

Source review — 10 November 2026: This is an original-game loadout from the dated guide below. Accessible source pages confirm the listed weapon attachment names. Perks and equipment retain their original dated attribution; the source review does not imply hands-on testing or a fresh balance-patch analysis.

The Saug 9mm is the speed pick and, per Dexerto, widely considered the best SMG in Black Ops 4. Charlie INTEL ranks it 2nd of 28. Scump's class doubles up on Stock, which is the choice most serious builds share. This applies to Black Ops 4 multiplayer after the February 2019 update.

Best Saug 9mm loadout

OpTic Scump's class, reported by Dexerto on 27 February 2019. Charlie INTEL's Quick Peek class also pairs double Stock with Grip.

Slot Pick What it does
Attachment Stock I Fast strafing while aiming
Attachment Stock II With Stock I, strafe speed close to sprint speed
Attachment Quickdraw Near-instant aim, per Charlie INTEL
Attachment Grip Reduces recoil
Wildcards Primary Gunfighter I and II Scump's listed wildcards
Perks Scavenger, Dexterity Scump's listed set
Equipment Stim Shot Scump's listed gear

Why this build works

The Saug's reward is movement in the gunfight itself. Charlie INTEL describes the double Stock as enabling brief corner peeks for intel, and notes that its League Play Saug has no Perk 1, which leaves it open to explosives and stuns. The Grip handles recoil, and Dexterity gives quick slide cancels.

How to play it

Stay close and keep moving. Charlie INTEL lists 6-9 shots to kill at base, with body armor adding 1-2 shots, plus some of the worst hipfire in the SMG class and a small 1.1x headshot boost. So do not rely on hipfire or headshots. Aim, strafe and play objectives. Update 1.18 (4 June 2019) raised starting ammo from 3 to 4 magazines on PS4 and Xbox One, per MP1st.

Alternative setups

  • Quick Peek (Charlie INTEL): double Stock and Grip, with Lightweight, Tactical Mask and Dexterity.
  • Launcher (Charlie INTEL): Quickdraw, Stock, Fast Mags, Hellion Salvo. Fast Mags cut the reload from 1.27 to 0.72 seconds, and the launcher handles scorestreaks.
  • Dual Wield (Charlie INTEL): Fast Mags, Suppressor and the Operator Mod, with no secondary. It doubles fire rate and halves time to kill, but MeinMMO says you cannot aim down sights.
  • Double stun (Charlie INTEL League Play): an objective variant for Control and Hardpoint. The text does not list the attachments.
  • Gamersdecide (25 January 2019): Reflex Sight, Stock II, Fast Mags II, Primary Gunfighter II, Acoustic Sensor, Dead Silence.

Sources

Checked: 30 October 2026. Reflects the February 2019 update for the main build.

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