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Best MP11 Loadout in Advanced Warfare

October 29, 2026 · Updated November 10, 2026 · 2 min read

MP11
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Original-game build

Original-game guide from the October 2026 editorial snapshot. Accessible sources confirm the attachment names; this is not a claim of a majority consensus or current Warzone compatibility.

Source check: 2026-11-10 · 2 independent source families

An editorial suggestion using verified attachment names, rather than a majority recommendation.

Attachment
Foregrip
Attachment
Suppressor
Attachment
Red Dot Sight
On this page

Source review — 10 November 2026: This is an original-game loadout from the dated guide below. Accessible source pages confirm the listed weapon attachment names. Perks and equipment retain their original dated attribution; the source review does not imply hands-on testing or a fresh balance-patch analysis.

The MP11 is the quickest SMG in Advanced Warfare's launch lineup, with mobility of 16 on Gamer Guides' sheet. Its damage (7) and range (6) are low, so it depends on getting close before the other player reacts. Our verdict is to use it for flanking on small maps. This covers Multiplayer on launch-era notes, with no patch named.

Best MP11 loadout

No major guide publishes a build for this gun, so this is our suggested setup from its available attachments. It matches the single community build on Game Loadouts (undated, 1 vote), the only site confirming these attachments for the MP11.

Slot Pick What it does
Attachment Foregrip Reduces recoil
Attachment Suppressor Hides your shots from the enemy mini-map
Attachment Red Dot Sight Basic precision sight

Why this build works

The class is about arrival, not range. With the highest mobility of its group, the MP11 gets to flanks fast, and a Suppressor stops firing from marking you on the mini-map once you are there. Those attachment effects are from MP1st's November 2014 list. Gamer Guides' verdict is that the MP11 suits close-quarters combat, which agrees with its numbers.

How to play it

Move constantly, approach from behind or the side, and finish at short range. It fires fast (12) but hits lightly, so a long open sightline is the wrong place for it. If you are repeatedly losing at range, you are asking it to do something its 6 range cannot.

Alternative setups

Goliath [Elite] (Millenium, 4 January 2015): damage +3, handling -3. Millenium's logic is to combine the gun's speed with higher damage for reaching and removing distant targets.

Scout class (Gameswelt, 8 December 2014), for any SMG: Suppressor, Laser Sight; Lightweight, Overcharged, Fast Hands, Scavenger; Perk 1 Greed; Exo Overclock; one Stun Grenade.

Sources

Checked: 30 October 2026. Reflects launch-era and January 2015 sources; no patch is named.

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