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Best M1897 Trench Gun Loadout in Call of Duty: World at War

29 octobre 2026 · Mis à jour 10 novembre 2026 · 2 min de lecture

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Original-game build

Original-game guide from the October 2026 editorial snapshot. Accessible sources confirm the attachment names; this is not a claim of a majority consensus or current Warzone compatibility.

Source check: 2026-11-10 · 1 independent source families

One source family supports this setup; a wider consensus is not established.

Attachment
Bayonet
Secondary
Any pistol
Grenades
N° 74 ST, Signal Flare
Perk 1
M9A1 Bazooka x2
Perk 2
Juggernaut
Perk 3
Steady Aim or Dead Silence
Sur cette page

Source review — 10 November 2026: This is an original-game loadout from the dated guide below. Accessible source pages confirm the listed weapon attachment names. Perks and equipment retain their original dated attribution; the source review does not imply hands-on testing or a fresh balance-patch analysis.

The M1897 Trench Gun is World at War's standard pump-action shotgun: one-shot kills up close, not much further out. Our verdict is Captain Rapiesa's class, using the Bayonet as a backup when the first shot misses. This applies to original 2008 multiplayer.

Best M1897 Trench Gun loadout

This class comes from Captain Rapiesa's Steam shotgun guide (posted November 2013, updated April 2014). GameRevolution's challenge list (7 December 2010) agrees on the two attachments.

Slot Pick What it does
Attachment Bayonet Larger melee range at the cost of speed
Secondary Any pistol Rapiesa leaves this to you
Grenades N° 74 ST, Signal Flare His pairing
Perk 1 M9A1 Bazooka x2 Ranged support when the shotgun runs dry
Perk 2 Juggernaut Extra health to survive the slow pump
Perk 3 Steady Aim or Dead Silence Close-range hipfire, or a quieter approach

Why this build works

The bayonet rescues a missed shot, which Rapiesa sees as the main danger of a non-automatic gun. Popkorne's weapons guide (updated January 2019) also backs hip fire, saying aiming down sights can change where pellets go. The multiplayer capacity falls to 4 rounds, with 18 in reserve according to Rapiesa.

How to play it

Fire from the hip at close quarters and follow a miss with the blade. The weapons guide says Stopping Power extends effective range, Sleight of Hand helps the slow reload, and Double Tap speeds the pump.

Alternative setups

  • Grip (Rapiesa, 2013): reduces recoil and raises fire rate, but removes Perk 1.
  • Mobile (weapons guide, January 2019): Extreme Conditioning with Juggernaut.

Unlock notes

GameRevolution lists the gun at level 2, and Rapiesa ties it to the Close Assault class. The Grip takes 25 kills. Sources differ on the Bayonet: 75 kills on GameRevolution, 50 in Rapiesa's guide.

Sources

Checked: 30 October 2026. Reflects World at War multiplayer as of the dated guides above; none names a patch.

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