COD4 · Assault Rifles
AK-47
Original-game build
A no-attachment AK-47 for Call of Duty 4 built on high base damage and Stopping Power, with short bursts to tame the recoil.
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Pick your game, find your gun and see the setup our sources support. Every build identifies its game, evidence and review date.
Browse the armory ↓COD4 · Assault Rifles
Original-game build
A no-attachment AK-47 for Call of Duty 4 built on high base damage and Stopping Power, with short bursts to tame the recoil.
COD4 · Submachine Guns
Original-game build
A silenced AK-74u for Call of Duty 4 with more raw damage than the MP5, made for quiet close-quarters kills.
COD4 · Sniper Rifles
Original-game build
A Dragunov sniper class for Call of Duty 4 that pairs a claimed bolt-action punch with semi-automatic fire and Claymore cover.
COD4 · Assault Rifles
Original-game build
A Red Dot G3 for Call of Duty 4 that pairs semi-automatic accuracy with Stopping Power for very few shots to kill.
COD4 · Assault Rifles
Original-game build
A Red Dot G36C for Call of Duty 4, chosen because a contributor found its iron sights poor and its ACOG view worse.
COD4 · Assault Rifles
Original-game build
A Red Dot M14 for Call of Duty 4, a semi-automatic rifle that suits headshots and extended firefights over close quarters.
COD4 · Assault Rifles
Original-game build
A Red Dot M16A4 for Call of Duty 4 that leans on Stopping Power for one-burst kills at medium to long range.
COD4 · Light Machine Guns
Original-game build
A gripped M249 SAW for Call of Duty 4 that favours accuracy and wall penetration over mobility.
COD4 · Assault Rifles
Original-game build
A Red Dot M4 Carbine for Call of Duty 4 that favours low recoil and medium-range accuracy over raw damage.
COD4 · Sniper Rifles
Original-game build
An ACOG M40A3 for Call of Duty 4 with Stopping Power for consistent one-shot kills to the upper torso and head.
COD4 · Light Machine Guns
Original-game build
A Red Dot M60E4 for Call of Duty 4, the hardest-hitting LMG listed, set up for penetration and sustained power at a cost in speed.
COD4 · Pistols
Original-game build
A silenced M9 sidearm for Call of Duty 4 stealth classes, with one warning about sharing ammo with the MP5.
COD4 · Submachine Guns
Original-game build
A silenced Mini-Uzi class for Call of Duty 4 with plenty of ammo and quick reloads for a fast fire rate.
COD4 · Assault Rifles
Original-game build
The MP44 takes no attachments in Call of Duty 4, so the class comes down to your own perk choices and its heavy, slow-firing rounds.
COD4 · Submachine Guns
Original-game build
A Red Dot MP5 for Call of Duty 4 with low recoil and strong mobility, built to rush close-range fights.
COD4 · Submachine Guns
Original-game build
A silenced P90 rusher class for Call of Duty 4, with Bandolier feeding its fast fire rate and Stopping Power adding punch.
COD4 · Sniper Rifles
Original-game build
An R700 sniper class for Call of Duty 4 with Claymore cover, UAV Jammer and Iron Lungs for holding a long position.
COD4 · Light Machine Guns
Original-game build
A Forward Grip RPD for Call of Duty 4 that keeps long bursts accurate and holds lanes in objective modes.
COD4 · Submachine Guns
Original-game build
A suggested Red Dot Skorpion class for Call of Duty 4, an early-unlock submachine gun with the shortest range bar of its class.
COD4 · Shotguns
Original-game build
A suggested W1200 class for Call of Duty 4 that keeps Perk 1 free and speeds the pump action with Double Tap.
We compare complete, game-specific setups from accessible sources. Source agreement is useful evidence, not proof that a build is objectively best. We do not mix attachments from different game modes into an invented setup.
CODMunity and Warzone Loadout count as one source family. A majority label requires more than half of the independent families with comparable builds to support the same full setup. When sources disagree or only one build is available, the guide says so.
Older guides keep their original snapshot dates. Source checks do not imply hands-on testing or confirmation after every balance patch. Unverified drafts stay out of the published guide list.
Catalog source audit: 2026-11-10. 129 weapon entries still awaiting verification.